How many hundreds of times have we all heard the advice to “show not tell”? That’s often good advice (except for the times when it’s not *smile*).
Other than the exceptions, “showing” usually is better than telling because it pulls the reader deeper into the story. But that means we need to figure out how to show, and that can be a trickier step.
I’ve gushed many times about The Emotion Thesaurus by Angela Ackerman and Becca Puglisi. One reason I love the ET so much is that its listings of physical, internal, and mental responses for different emotions help me expand my “showing” vocabulary for descriptions.
Just as we can have emotional response “crutches,” like too many smiles or nods or characters expressing anger the same way, we can also have crutches in how we show story elements, like including only visual cues when describing a setting. Expanding our “showing” vocabulary can help with all of our crutches, so let’s take a look at how we can use our other senses to improve our descriptions.
Our Default Senses Can Be Limiting
Like many, I’m a visually oriented person, so my first instinct is to use visual cues and describe people or settings with the sense of sight. My next most commonly used sense for descriptions is sound.
The remaining senses of touch, smell, and taste can be hard to include in our stories. I’ve definitely improved over the years, but describing with these senses doesn’t come as naturally to me.
When I succeed, I have to admit the scenes often have a stronger feeling of “you are there,” so I always look for ways to improve the variety of my descriptions. Getting me to think beyond just “sight”—or beyond the basic five senses at all—is one way the ET helps me expand my descriptions.
Yes, some of the Physical Signals the ET lists are visual (“hunched shoulders”), but it also includes auditory (“letting out an uncontrolled moan”), tactile (“fiddling with jewelry or other items”), and a few are behavioral (“a smirk or eye roll”). In addition, most of the Internal Sensations are visceral (“tightness in the chest”), and the Mental Responses are all internal (“negative thoughts”).
That variety helps us tap into various senses and ways of showing our characters’ emotions and actions. But let’s see if we can think of other ways to expand our senses.
Introducing the Other “Senses”
At a workshop I attended several years ago, Marilyn Kelly talked about senses beyond the basic five, such as pain, balance, temperature, etc. (She even has a book called Eleven Senses—Who Knew?)
Other senses are scientifically recognized, and they’re all ways our characters interact with and respond to their environment. For each scene, we want to check in with our characters and see which senses apply to their situation.
What are they aware of? Are they comfortable, uncomfortable, reacting, acting, etc.? And most importantly, how do our characters feel about that?
We don’t want to just add in lots of pointless description. That’s no better than an information dump and would slow down our story’s pace.
Instead, we want to reveal how any sensory details matter to the characters. Or we can use descriptions to add subtext, especially when the character says one thing but their response to the situation exposes a different reaction.
As Marilyn says:
“The senses are of little impact if we don’t translate them into Emotions.”
Using the Other “Senses” for Descriptions
When we keep all of the senses in mind for our writing, we can tap into a broader array of descriptions. I’m going to share some examples to get us started on non-visual descriptions, but feel free to add more in the comments!
For example, we can describe settings or characters in non-visual ways by:
Sound: Set Moods and Trigger Instincts
- a sound that booms, echoes, or disappears in a space
- an annoying background noise
- a habit of throat-clearing or tapping nails
- the vibration of objects from resonating sounds
Touch: Sense of Comfort or Warning
- a furniture fabric that’s sumptuous or rough
- a breeze from an open window on skin
- the numb tingles when a limb “falls asleep”
- an itch from an insect bite
Smell: Often Triggers Memories
- a fresh, stale, or musty smell in an area
- a strong inhalation to identify a disgusting or appealing scent
- the smell of old books triggering memories of library study groups
- the attractive aroma of a love interest
Taste: Bitter, Salty, Sour, Sweet, and Savory
- a taste of salty air near shores or dusty air in a desert
- a sour taste that rises up the throat with negative emotions
- the taste of skin or a kiss
- a strong smell that registers on the tongue as well
Pain: Awareness of Skin, Joints and Bones, and Organs
- the ache of muscles after exertion
- the sting of a slap or bright lights
- the pressure of a headache in the temples
- the heat of heartburn
Balance, Direction, and Acceleration: Inner Ear’s Equilibrium
- a stumble or stop mid-stride at a surprise
- a whirling of arms to regain balance
- a blindfolded character still having a sense of which way they’re moving
- the excitement of being pushed back in a car’s seat during high speeds
Kinesthetic Sense: Positions of Limbs and Body Parts
- a character who’s a klutz because they’re weak in this sense (*raises hand*)
- a touch typist (or any other skilled activity that can be done by touch)
- a tennis player learning the reach of their arm with a new racquet
- a character affected by alcohol (“close your eyes and touch your nose”)
Temperature: Hot and Cold (and Humidity)
- a need to keep moving or shivering in the cold
- a damp chill soaking into the bones
- a drained feeling from sweating in hot, humid air
- a relaxed nap in the warm sunshine
Time Passage: Perception of the Passage of Time
- the tiredness or alertness following circadian (daily) rhythms
- a yawn when time seems to move slowly (boredom)
- a “blink” of time when rushing or enjoying activities
- a loss of this sense while unconscious
- Intuition, Sixth Sense, or Instincts (often found in paranormal stories *smile*)
- Involuntary Responses (such as blushing and blinking or breathing rate)
- Common Sense or Street Sense (knowledge of what to do or how to handle a situation)
More Choices Equals More Variety
We’re often told to include more senses—especially more than just sight—but that can be difficult. After all, how often do our characters go around tasting things? *grin*
Instead, if we think of all of these senses, we’ll usually be able to include something other than only visual cues in each scene. Even with vision, we can add in unusual details like how well a character sees at night or their nearsightedness.
But this isn’t necessarily something else to stress about during drafting. Many of us write lean first drafts and add in layers later. Fleshing out our descriptions in revisions works just as well. As long as we’re adding senses at some point, our stories will be better for the sensory information.
If we expand the ways we experience scenes through our characters, we’ll be more likely to notice non-visual details to include in our descriptions. These other senses all add up to a stronger “you are there” feeling for the reader, and that’s really the ultimate goal of “showing not telling.” *smile*
Do you struggle with non-visual cues in your writing? Which senses are you strongest with in your descriptions? Which senses are you weakest with? Had you heard of this idea of other senses or have you used them in your writing? Do you think a better understanding of these other senses will help you vary your descriptions?Pin It