Today’s a holiday in the U.S., so I was trying to keep this post super-short. *cough* You can guess how well that worked. *smile*
While you’re here, don’t forget to comment on my Blogiversary post for a chance to win “me.” Want me to beta read for you or pick my brain about a writing or story problem? Now’s your chance! *grin*
We’ve often talked here about how tricky it is to get our opening pages just right. We have to grab readers’ attention (such as evoking curiosity), introduce our characters and the story world, hint at a problem, etc.
With all that information we want to get across to the reader, it’s easy to fall into the trap of stuffing our first pages with a dump of information in sentences that tell rather than show. At the same time, we also don’t want to confuse readers by not including enough information.
How can we avoid the problem of info dumping at the beginning of our story while still avoiding reader confusion that might lead to them closing the book? Let’s take a look…
What’s Our Frame of Reference?
As we write, we might think about devising fun dialogue, setting up our plot, or creating the right first impression of our characters. None of those are wrong.
However, if we write in deep point of view (POV), we want to regularly check in with the perspective of:
Would my character be thinking of this right now?
If it’s not appropriate for the character to think about, any story, character, or setting related details likely shouldn’t be included yet. (We can always include them later, when it’s more relevant to the character and story—which gets them off those important opening pages.)
What Do Readers Need to Know?
At the same time, we do have to include details that readers need. The problem is figuring out what readers really need to know—right now—to get into the story.
Based on the many unfinished stories I’ve seen over the years as an editor, beta reader, and contest judge, just as many stories suffer from unclear and confusing openings as from info dump openings. Trying to eliminate too much can leave readers without the context to immerse themselves in the story.
Readers need enough…:
- setting or description to feel anchored,
- character information to care, and
- sense of tension or longing to indicate a story.
The One Trick to Find Balance
So what’s this “one trick” we can do to avoid info dumps but also include enough?
As I alluded to above…
Use Deep POV to Check Our Balance.
Thinking about our story, our characters, and their situation from their POV can help us find the right balance between dumping information and lacking context.
It’s all about using our character’s deep POV to check:
- what they think and
- what’s needed to give context to what they think
Use Deep POV to Prevent Over-Sharing
If we’re deep in our character’s thoughts, we’ll be less tempted to dump a bunch of information they already know. For example, Garrett, my gargoyle character in Stone-Cold Heart, wouldn’t spend his first page thinking about his backstory of how or why he was created in a worldbuilding info dump.
He knows his backstory, so he’d have no reason to think about it. He knows the worldbuilding defining his world, so he wouldn’t focus on it. Instead, in deep POV, characters would act on their current situation and think about their current worries.
Use Deep POV to Prevent Under-Sharing
Maintaining deep POV can also help us add context for the other side of balance. If additional information is needed for readers to understand the context of any currently relevant information—such as to hint at the reasons for those worries or the circumstances of the situation—we can weave in phrases.
Not sentences. Not paragraphs. Phrases.
Restricting our contextual information to phrases forces the rest of the sentence to be in their deep POV. In other words, phrases force us to connect contextual information to currently relevant information.
Case Study: Stone-Cold Heart Worldbuilding Opening
In Stone-Cold Heart, my human heroine appears first, but I want to share an example from one of my paranormal characters to show how even worldbuilding doesn’t need to include info dumps. So the following example is from the start of the third chapter, the first page from my gargoyle’s POV.
Before this point, all the reader knows about him is that there’s a stone gargoyle outside the heroine’s apartment, and in the chapter before this, she sleepwalks out to the statue during a PTSD-triggered nightmare.
Opening Page from Garrett’s POV:
The details outside of his POV—the extra contextual information—are shown in bold:
Warmth crept through Garrett’s chest and spread into his limbs. Tingles followed, racing along his nerves, stirring sensations in his body.
For the first time in countless years, he awoke from stone-death. The human female curled between his limbs explained why. She must have focused enough trust toward him to help him regain full consciousness.
About blasted time. Although these circumstances weren’t the situation he wanted to encounter when he awoke.
Of all the things he’d seen during his stone-death, he hadn’t seen the one thing he’d expected. None of his regiment had brought a human female he could use to awaken—or had even come by to check on him.
All those years in his vulnerable form, where his prison of stone could have shattered—ending his life. Years without word, without reports from the field, without conversations with his regiment. Years left alone. Abandoned.
A wave of chills followed the effects of the woman’s warmth. No matter his inadequacies, loyalty should have taken precedence. The betrayal—if it was one—of his regiment was unforgivable.
Analysis of POV and Contextual Information
The opening above reveals:
- the vast majority of the opening page is centered on his POV and not on beyond-POV information
- his POV focuses on his current situation: “How am I awake now?” and “Why did it take so long?”
- additional contextual information is woven throughout in phrases—not sentences (and certainly not paragraphs)
In fewer than 200 words, readers meet the character and learn of his situation, with a hint of his story problem and internal character longing. (The setting was established in the first chapter with the heroine, and he already knows where he is, so he wouldn’t think about it.)
Yet readers also get a fair amount of worldbuilding by understanding that in this story world:
- gargoyles “sleep” in a stone form that leaves them vulnerable to destruction (perhaps indicating that they’re not vulnerable when awake)
- to awaken, they need human women to trust them
- gargoyles are supposed to watch out for each other, helping keep others awake
- his regiment never came to help him
- he fears he’s not worthy of their loyalty
At the same time, the contextual information all centers on a specific purpose: allowing readers to understand the importance of the currently relevant information:
- For the first time in countless years: This anchors the readers in his situation, hinting at how long it’s been since he was last awake (the time aspect of setting). In turn, that understanding adds importance to his problem of being abandoned for so long.
- to help him regain consciousness and he could use to awaken: These clarify why human women are important to gargoyles and how the process in the gargoyles’ world is supposed to work.
- ending his life: This emphasizes his current predicament, explaining just how deep his regiment’s betrayal was, that they endangered his life for countless years.
All that information adds to readers’ understanding of the current story: the stakes, his problem, the gap between what is and what should be, etc. Other information—such as how he ended up in stone-death, or why he’s in that location, or what happened to his regiment—can all wait. He’s not thinking of that now, so it doesn’t belong in his deep POV.
Remember that while we want to avoid the confusion that comes from a lack of context, story questions are a good thing. Curiosity can keep readers turning pages. So the right balance of information can hook readers and invest them in our story. *smile*
P.S. And don’t forget to enter my annual Blogiversary contest!
Have you read stories with information dumps in the first pages? Does that discourage you from continuing to read or make you less enthused about the story at the beginning? Do you struggle with avoiding info dumps in opening pages? Does this post help you understand how to find a balance? Do you have any other tips to share?